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How to Sync Lutris Game Save Files

How to Sync Lutris Game Save Files

Introduction

When playing offline games using Lutris on multiple machines, save files are not conveniently synced like using Steam. This can be solved by using Syncthing 🤓

Setup

🔰 Environment Setup

  • For this tutorial, we will use the game Clair Obscur: Expedition 33
  • These steps need to be done for every machines / PCs
  • For the game files to sync, both machines need to be online. I personally set this up on my VPS which is running 24/7 to act as intermediary, but this is optional

📁 Configuring Lutris Save Files Folder

In recommended Lutris setup, each installed game is to have its own prefix folder. Save data can be found in ...\AppData\Local\* from each prefix folder. We will make a centralized save folder to make sync easier.

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Budget Compact “Console” Build (Part 3): Results

Budget Compact "Console" Build (Part 3): Results

📝 Game Testing Data

GamePresetAvg. Fps
Monster Hunter: WorldHighest78
Clair Obscur: Expedition 33XeSS Quality, High63
Silent Hill fFSR Quality, High73

Notes

  • Turned out the previous 1000mV UV crashes in game. I bumped this to 1025mV and it runs stable now
  • All games are rendered at 1080p upscaled to 4K
  • The game tears when Frame Limit isn’t enabled in the Steam Overlay
  • GPU Temp: ~67C when capped to 60fps (70~100W), ~82C when frame isn’t capped (120W)
  • Cap the FPS to preserve GPU longevity

🙋‍♂️ Closing

Overall I’d say it’s a very good console alternative / replacement. And the savings from the games pricing in Steam vs Playstation / Switch definitely makes it more worthwhile in the long run.

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